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Guide

The five handoffs where merch jobs go wrong

Most remakes, late orders and margin leaks happen at the same five handoffs. Here's how to spot each one and close it.

Most merch jobs don't fail at the decorator or in the warehouse. They fail in the gaps between people: when information moves from one person, tool or supplier to the next and something doesn't make the trip.

Look back at your last few remakes or late orders and you'll usually find the problem at one of five handoffs.

1. Enquiry to quote

The client emails "120 hoodies for the club, crest on the chest, need them by the 14th". Someone turns that into a quote, and in the process the deadline, the garment colour or the "can we add names on the back?" line gets lost.

Close it: keep the original enquiry attached to the quote, and confirm the four things that drive price and timing before you send: garment and colour, decoration method and positions, quantity (with the size split if they have it), and the in-hands date.

2. Quote to accepted order

A quote goes out with three options. The client replies "let's do the middle one, but in black". Now the accepted order doesn't match any version of the quote.

Close it: have the client accept the exact option they want, online, and make any change a new quote version rather than a line in an email. Whatever is accepted should be exactly what production builds.

3. Sales to production

This is the most expensive handoff. Sales knows the client and the context; production gets a job number. Common casualties are the size run, the billing contact, the delivery address and the note that the logo on file is out of date.

Close it: don't let a job start until four things are confirmed: billing and payment terms, a complete size and quantity matrix, production-ready artwork, and delivery details. A short checklist at handover prevents most remakes.

4. You to your suppliers and decorators

Blanks are ordered from one supplier and shipped to a decorator who needs the artwork file, placement, size and thread or ink colours. When any of those travels separately, usually in an email, it gets missed.

Close it: send the decorator's purchase order with everything attached: the approved proof, placement and size in millimetres, colour references, and the incoming blank delivery. If blanks ship direct to the decorator, say so on both POs.

5. Delivery to the next order

The job ships, the invoice is paid and the file is closed. Six months later the client orders their next run from someone who remembered to call.

Close it: treat delivery as the start of the next order. Note when the client is likely to reorder (seasonal kit, new-starter uniforms, annual events) and schedule the check-in. For clients who reorder often, a branded ordering portal takes the friction out completely.

Where to start

You don't need to fix all five at once. Pick the handoff behind your most recent remake and add one check there. For most teams, the sales-to-production handover pays back fastest.

BrandKit is built around these handoffs: enquiries stay attached to quotes, clients accept exact options online, handovers are checked before production, and purchase orders carry the artwork. Nexus watches for the gaps, such as a quote going quiet or a job missing its size run.

Put it into practice.

BrandKit builds these workflows in: quoting, approvals, production and follow-ups, with Nexus agents across them.